HomeJewelry → Nintendo DS: Hidden jewels, and others not so much - Pressover.News

Nintendo DS: Hidden jewels, and others not so much - Pressover.News

Hace poco, en una reunión con varios amigos, discutimos qué juegos habían marcado algún momento de nuestras vidas. Cuando mencioné los míos me sorprendí al ver que casi nadie los había jugado, incluso ni los conocían. Eso me llevó a pensar cuantos títulos quedan fuera de nuestra atención, los cuales probablemente nos darían horas de entretenimiento pero pasan desapercibidos por nuestro radar. Si el concepto de “joya oculta” no te suena familiar, te invito a leer algunos ejemplos que cubrí para Gameboy Advance. Te aseguro que estas a poco y nada de ir corriendo a probar varios títulos.Nintendo DS: joyas ocultas, y otras no tanto - Pressover.news Nintendo DS: joyas ocultas, y otras no tanto - Pressover.news

Jump Ultimate Stars (Gambaridon - 2006)

Japan collects weekly the last chapters of several sleeves in a magazine known as Shonen Jump.Renowned titles such as One Piece, My Hero Academia, Saint Seiya and Yu Gi Oh have seen the light in their pages.Gambaridon's proposal consisted of inviting all the stars of the great sleeves that appear there to become hard and even in a fighting title.

We talk about choosing among more than 50 characters corresponding to 40 sleeves.Imagine a Japanese cartoon, the one you want and have relatively a little seniority.Yes, there is sure there is a character in this Nintendo DS title.They are divided into three categories: attacker, support and help.The Wi Fi connection was vital so that it could be enjoyed, until 2014 when the servers were discharged.

Nor Kuni (Level 5 - Studio Ghibli - 2010)

The best Japanese animation study brought us a homonymous title of PlayStation 3 that never crossed the puddle.History presents Oliver, a thirteen -year -old boy, who is rescued from an accident by his mother.After her death, a teddy name Drippy comes alive and presents himself as an elf capable of teaching magic through a book called Vademécum.This allows Oliver to travel to a parallel dimension where he can return to his mother's life.

The story is not searched, but with the Ghibli touch we have promised hours of intense emotions.Character design seeks to get to us with the innocence and normal fears of an orphan child.The RPG reaped incredible sales for both consoles in their country of origin, receiving prizes such as “Best role -play” in 2013 and 2014.Currently accessing it is simpler since it has remastering for Playstarion 4, 5 and Nintendo Switch.

Okamiden (Capcom - 2010)

The title is a direct sequel to Okami, which saw the light in PlayStation 2 in 2006.The story tells the adventures of Chibiterasu, a heavenly wolf son of the protagonist of the original title.We must prevent demons from invading Japan.With Zelda dyes and exploiting the stylus and the tactile function of the second screen, we can caste spells and solve puzzles.Chibiterasu is not alone, because it has the help of some characters capable of accessing places where he cannot.

Nintendo DS: joyas ocultas, y otras no tanto - Pressover.news

The closure of the developer study of the first installment condemned its failure, so it was quite complicated that Okamiden achieved good acceptance.The pre -launch was full of excellent criticisms from the specialized press, praising both the design of the main character and the use of Stylus now known as "Celestial Brush".Okamiden became the third best -selling game in his launch week, not being able to stay in time as a very commercialized game.

Metroid Pinball (Fuse Games - 2005)

The legendary Flippers saw their golden age in the mid -80s when they filled the recreational rooms of the cities.With the digitalization and mass of home consoles the genre was strongly beaten.Luckily, many franchises saw this as a door to enter the segment and turn their titles into Pinballs.Metroid was no exception, because it adapted Gamecube's first installment in this format.

Thus, the game is divided into 6 scenarios known as tables that are unlocking each other as we move forward in history.It also adapts to the enemies being the final chiefs of each screen and the improvements and skills we get, which are acquired at the end of each table.The title presented the multiplayer function that allowed up to 8 players on a seventh table in a racing format.

Pokemon Conquest (Tecmo Koei - 2011)

One of those cases where spin offers to maintain the same quality but being completely different from homonyms.Many of you asked to talk about him in the note of alternative titles.History takes us to a feudal Japan, more precisely between 1467 and 1615 in full territorial restructuring.Using resources and supplies, we must defeat the chiefs of the other factions in search of unifying the different kingdoms and villages that make up the Ransei region.As we have seen in other independent titles, the capture system has been modified.Now we must not only generate a link with them but we can count on the help of generals and warriors who will join us after beating them.

The title presents a monthly calendar where the characters and villages are getting sick and healing, training as well as growing and being besieged.In addition, he obtained very good reviews, being recognized as an excellent opportunity to relate a fantastic world such as Pokémon with a little traditional history.At the time of the note there are no indications of a sequel available.However, Tecmo Koei said in 2013 «In the final cut there was a lot of material.That added to the next Pokémon adventures undoubtedly give material for new stories «.

Moon (Renegade Kid - 2009)

The human being always wanted to reach the moon.And when he did, he wanted to know that he was on his hidden face.While today this is a bit more accessible with current technology, we are lucky to be able to do it from the comfort of our house.And Moon puts us in Kane's shoes, a soldier in charge of paranormal activities.A research base on the Moon has discovered something that our presence requires.The problem is that when we arrive we are attacked and we must seek refuge between the craters and bases that we will find.

The game presented a system that did not allow the respaw of defeated enemies, which despite sounding boring initially generated an incredible feeling of loneliness that the public liked.The graphic section led the Nintendo DS to the limit, almost like VD Dev with the Game Boy Advance.

Soul Bubbles (Mekensleep - 2008)

Halfway between puzzle and adventures, Soul Bubbles puts us in the place of a young apprentice whose task is to watch over the lost souls that have remained in this plane.These spirits are floating freely without finding a path so we must protect them with a resistant bubble to prevent them from being damaged throughout 8 worlds and 40 levels.The game received good criticisms as a tranquilizer and ideal game for the console.He was also nominated for prizes such as "Best Puzzo game", "Best Design Innovation" and "Best debut 2008".

Nostalgia (Matrix - 2009)

With a Steampunk theme, nostalgia appeared as a compendium of the best RPG of the decade.Edward is a young man from London who is in search of his father, another adventurer who has lost his trail.With elements of other classic titles, we can establish combat both on land and in the air through a vehicle that will also serve as transportation by the map.The most iconic is, in turn, the scenery since we go through different real life locations.

Tingle’s Rosy Rupeland (Vanpool - 2006)

A Zelda spin off that tells Tingle's adventures, a character already seen from Majora’s Mask.The story tells us a bit like Tingle acquires that particular aesthetic when deceived by Don Rupia, a greedy man who wants to get as much as possible.The game, of platform and adventure theme, presented an aesthetic similar to large RPG and graphic adventures.The launch came to Europe, never crossing the puddle.In turn, it had a sequel that was only marketed in Japan.

conclusion

We debate.Can a game of 15 years be enjoyed as a current premiere?I think so.Because it may be true that technology and graphics are outdated, we cannot deny it.But how many current games have those retro touches that call us so much?Perhaps those hidden jewels that we discover today are the ones that lead us to a new market, or at least to an ideal unknown world.Can you think of other examples of Nintendo DS?Do you have titles from another console in mind?Stay close that we soon continue with jewels for other consoles.


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